Axes#

Axes#

Constructor#

Axes(plot_area[, intersection, tick_size, ...])

Properties#

Axes.auto_grid

auto adjust the grid on each render cycle

Axes.basis

get or set the basis, shape is [3, 3]

Axes.color

get or set a single color for all rulers

Axes.colors

Axes.grids

xy, xz, yz

Axes.intersection

Axes.offset

offset of the axes

Axes.visible

set visibility of all axes elements, rulers and grids

Axes.world_object

Axes.x

x axis ruler

Axes.y

y axis ruler

Axes.z

z axis ruler

Methods#

Axes.update(bbox, intersection)

Update the axes using the given bbox and ruler intersection point

Axes.update_using_bbox(bbox)

Update the axes w.r.t.

Axes.update_using_camera()

Update the axes w.r.t the current camera state