VectorDirections#

VectorDirections#

Constructor#

VectorDirections(directions[, ...])

Manages vector field positions by managing the mesh instance buffer's full transform matrix

Properties#

VectorDirections.value

Graphic Feature value, must be implemented in subclass

Methods#

VectorDirections.add_event_handler(handler)

Add an event handler.

VectorDirections.block_events(val)

Block all events from this feature

VectorDirections.clear_event_handlers()

Clear all event handlers

VectorDirections.remove_event_handler(handler)

Remove a registered event handler.

VectorDirections.set_value(graphic_or_key, value)

wraps GraphicFeature.set_value