GraphicFeatureEvent#
GraphicFeatureEvent#
Constructor#
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All event instances have the following attributes |
Properties#
A boolean value indicating whether or not the event bubbles up through the scene tree. |
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A boolean value indicating whether the event is cancelled. |
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The object that is currently handling the event. |
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A reference to the root event handler. |
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The object onto which the event was dispatched. |
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The time at which the event was created (in seconds). |
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A string representing the name of the event. |
Methods#
Cancels the event and stops propagation. |
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Stops propagation of events further along in the scene tree. |