GraphicFeatureEvent#

GraphicFeatureEvent#

Constructor#

GraphicFeatureEvent(type, info)

All event instances have the following attributes

Properties#

GraphicFeatureEvent.bubbles

A boolean value indicating whether or not the event bubbles up through the scene tree.

GraphicFeatureEvent.cancelled

A boolean value indicating whether the event is cancelled.

GraphicFeatureEvent.current_target

The object that is currently handling the event.

GraphicFeatureEvent.root

A reference to the root event handler.

GraphicFeatureEvent.target

The object onto which the event was dispatched.

GraphicFeatureEvent.time_stamp

The time at which the event was created (in seconds).

GraphicFeatureEvent.type

A string representing the name of the event.

Methods#

GraphicFeatureEvent.cancel()

Cancels the event and stops propagation.

GraphicFeatureEvent.stop_propagation()

Stops propagation of events further along in the scene tree.