UniformMarker#

UniformMarker#

Constructor#

UniformMarker(marker[, property_name])

Manages evented uniform buffer for scatter marker

Properties#

UniformMarker.value

Graphic Feature value, must be implemented in subclass

Methods#

UniformMarker.add_event_handler(handler)

Add an event handler.

UniformMarker.block_events(val)

Block all events from this feature

UniformMarker.clear_event_handlers()

Clear all event handlers

UniformMarker.remove_event_handler(handler)

Remove a registered event handler.

UniformMarker.set_value(graphic_or_key, value)

wraps GraphicFeature.set_value