UniformEdgeColor#

UniformEdgeColor#

Constructor#

UniformEdgeColor(edge_color[, property_name])

Manages evented uniform buffer for scatter marker edge_color

Properties#

UniformEdgeColor.value

Graphic Feature value, must be implemented in subclass

Methods#

UniformEdgeColor.add_event_handler(handler)

Add an event handler.

UniformEdgeColor.block_events(val)

Block all events from this feature

UniformEdgeColor.clear_event_handlers()

Clear all event handlers

UniformEdgeColor.remove_event_handler(handler)

Remove a registered event handler.

UniformEdgeColor.set_value(graphic_or_key, value)

wraps GraphicFeature.set_value