map_model_to_world# ScatterGraphic.map_model_to_world(position)# map position from model (data) space to world space, basically applies the world affine transform Parameters: position ((float, float, float) or (float, float)) – (x, y, z) or (x, y) position. If z is not provided then the graphic’s offset z is used. Returns: (x, y, z) position in world space Return type: np.ndarray Examples# Rotate image Rotate image Rotate line Rotate line Scale image Scale image Scale line Scale line Translate image Translate image Translate line Translate line Translate and scale image Translate and scale image Translate and scale line Translate and scale line Translate scale and rotate image Translate scale and rotate image Translate scale and rotate line Translate scale and rotate line