map_screen_to_world# Subplot.map_screen_to_world(pos, allow_outside=False)# Map screen (canvas) position to world position Parameters: pos ((float, float) | pygfx.PointerEvent) – (x, y) screen coordinates, or pygfx.PointerEvent Returns: (x, y, z) position in world space, z is always 0 Return type: (float, float, float)